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About me
I'm a software engineer with a curious mind, a creative edge, and a passion for continuous growth. My journey into tech began in high school, where I started coding in True BASIC and Java — and I've been hooked ever since.
In college, I deepened my skills with languages like C and Haskell, explored machine learning with Python, and built full-stack web applications using HTML, CSS, and JavaScript. One of my proudest achievements was creating a Unity game for my senior design project (with my team), which became a finalist among all projects in the College of Engineering and Computer Science.
Professionally, I've worked at General Motors, contributing to enterprise applications with technologies like AEM, React, TypeScript, Azure DevOps, and Strapi. I enjoy being both a builder and a problem solver — whether it's refining UI experiences or tackling backend logic.
I'm currently seeking software engineering roles that will challenge me and help me grow. I thrive in environments where I can learn fast, contribute meaningfully, and adapt to new technologies.
Outside of work, I'm a gamer at heart and a creative thinker. I've won a digital design award in high school and have experience with Adobe Photoshop, Premiere, and After Effects. When I'm not building something or learning a new framework, you'll probably find me walking with my dog Rocky or planning my next personal project.
If you're looking for a driven, versatile engineer who brings both technical depth and creative thinking to the table — let's connect.